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- Big Scale Racing readme.txt
-
- Version Big Scale Racing 3B beta
- 8 january 2002
-
- PUBLIC TEST
-
- BumbleBeast
- The Netherlands
-
- ********************************************************
-
-
- Revisions
-
- 24 sep 2001. Start of this File.
- 09 oct 2001. Information on error handling structure
- 12 nov 2001. tekst
- 13 nov 2001. Registration
- 28 nov 2001. Support
- 1 dec 2001. Disclaimer
- 08 jan 2001. Card list updated
-
- This file contains the latest information on Big Scale Racing.
-
- ********************************************************
-
- TABLE OF CONTENTS
-
- Welcome
- Disclaimer
- Errors in printed material
- Minimum & Recommended PC Specifications
- Direct3D, Windows
- Troubleshooting, 3D Graphics Cards, 3D Chipsets and Manufacturer Web Sites
- Technical Support
-
- ********************************************************
-
- Welcome Big Scale Racer!
-
- Be sure to register and download the latest "readme.txt", the file is regularly
- refreshed. To do this, go to www.BigScaleRacing.com
- Also, if you experience problems during installation or playing: consult
- the regularly updated FAQ on www.bigscaleracing.com!
-
- Enjoy the game,
-
- BumbleBeast Development Team.
-
- ********************************************************
-
- DISCLAIMER
-
- Be sure to carefully read the BumbleBeast Disclaimer before you install
- and play the game.
-
- ********************************************************
-
- Errors in printed and printable material
-
- Here are noticed errors listed both in the BSR game as well as electronic
- messages and the printed manual.
-
- * no errors are found on 30 november 2001 *
-
- ********************************************************
-
- Minimum & Recommended PC Specifications
-
- Consult your manual how to get the most out of your PC system. BSR
- plays well on a wide range of computers but you must adjust the
- options settings for Display and sometimes Audio.
-
- ********************************************************
-
- Direct3D, Windows
-
- The Big Scale Racing executable is compiled for the following versions
- of Windows: 95, 95 OSR 2, 98, ME, 2000, XP. The last two are not
- certified. BSR requires a 3D video card and an audio card, and
- DirectX 7 installed. W 2000 is not recommended. You can download the
- latest version of DirectX here: http://www.microsoft.com/directx
-
- ********************************************************
-
- Troubleshooting, 3D Graphics Cards, 3D Chipsets and Manufacturer Web Sites
-
- When you experience any graphical problems, please determine your type of
- Graphics Card and manufacturer. This list may help you to resolve your problem.
-
- Nvidia TNT 1
- ------------
- Tested: Diamond Viper V550 AGP, ASUS V3400
- Issues:
- 1. Textures close to the camera seem to 'swim'. Looks like a hardware problem.
- The problem is found in many games. Solution: unknown.
- 2. Some textures have got distortion when looked upon from some distance.
- Occurs at textures which are non-square, i.e. higher than their width.
- The lowest mipmap (1 x X) is rendered incorrect by the driver/card.
- Solution: Download the latest Nvidia driver (at least 6.31) from
- http://www.nvidia.com and install them.
-
- Nvidia TNT 2
- ------------
- Tested: Guillemot Maxi Gamer Cougar 32 MB, TNT2 Vanta.
- No problems.
-
-
- Nvidia Geforce 256 SDR/DDR
- --------------------------
- Tested: Asus V6600, Asus V6800
- Certified with latest drivers
- No problems.
-
-
- Nvidia Geforce 2 MX-200
- -----------------------
- Tested: Point of View
- Issues:
- 1. In combination with Windows 2000, the program can only be started
- once of a few times before the error 'cannot create main canvas' appears.
- This problem seems to be a Geforce 2 MX - Windows 2000 problem since all
- games that use Direct3D show this problem, and only with this card.
- Solution: unknown
-
-
- Nvidia Geforce 3
- ----------------
- Tested: ASUS V8200 Ti 500
- No problems.
-
-
- Nvidia Quadro
- ----------------------
- Tested: Elsa Gloria II
- Certified with latest drivers
-
-
- Matrox Millennium G400 Max, Matrox G450
- ---------------------------------------
- Tested: G400 Dualhead Max, Matrox G450 Marvel eTV
- Issue: Environment maps disappear on objects, when env. The mapping is done
- with texturefactor. This error occurs because it seems, that also yhe stage
- operator needs to be set.
- Solution: install latest Matrox drivers (6.51) to be found under 'support', next 'drivers'
- on www.matrox.com.
-
-
- Kyro 2
- ------
- Tested: Hercules 3D Prophet 4500 64 MB
- No problems.
-
-
- S3 Savage 4 Pro+
- ----------------
- Tested : Diamond Stealth III G540
- Issues:
- 1. Texel-to-Pixel transformation differs from D3D. Solution: Download and
- install latest drivers (at least from 20-5-2000) on http://www.diamondmm.com
-
-
- 3DFX Voodoo 1
- -------------
- Tested: Diamond Monster 3D
- Issues:
- 1. Texture distortion on polygons close to the viewer
- 2. Lighting disabled on objects with environment mapping
-
-
- 3DFX Voodoo 2
- -------------
- Tested: Hercules Stringray 2
- Issues:
- 1. Texture distortion on polygons close to the viewer
- 2. Lighting disabled on objects with environment mapping
-
-
- 3DFX Voodoo 3
- -------------
- Tested: 3DFX Voodoo 3 2000
- Issues:
- 1. Texture distortion on polygons close to the viewer
- 2. Lighting disabled on objects with environment mapping
-
-
- Ati Radeon
- ----------
- Tested: Ati Radeon 32 MB SDR
- Issues:
- 1. Shadow maps and environment maps are wrong. This means you are
- running BSR with hardware TnL switched off. Solution: turn on HW TnL
- in the Configuration window
-
-
-
- ********************************************************
-
- Technical Support
-
- If you are having a problem and need assistance go to
- http://www.BigScaleRacing.com for latest information on Big Scale Racing.
- If you do not find what you want in the FAQ on the BSR Bulletin Board or
- elsewhere, you can contact us by email: support@BigScaleRacing.com. You
- must be registered as BSR user.
-
- When you contact us by email, please note that you will be asked to fill out
- a form on the particulars of your system (CPU, speed, system memory,
- video and sound card types).
-
- ********************************************************
-
- Readme Reward:
-
- Thank you for taking the time to read the Big Scale Racing Readme.
- Be sure to check out the BigScaleRacing site to register.
- A reward awaits you there.
-
- ********************************************************
-
- Copyrights
-
- (C) 2001 Big Scale Racing & BumbleBeast, 4Space, 4Audio, are registered
- trademarks of Vesc inc.
- Windows 95/98/2000/me/XP is a registered trademark and Direct 3D,
- DirectX are trademarks of Microsoft Corporation. All other trademarks
- are property of their respective owners.
-
- ********************************************************
-
- Disclaimer
-
- Big Scale Racing is owned by BumbleBeast Inc. and is provided to you under
- the terms and conditions of this Disclaimer. You need to agree on the
- Disclaimer by clicking on the "Yes" button, binding you personally to its terms
- and conditions. Without accepting, you will not be able to install the game.
-
- BumbleBeast makes no warranty that this game will meet your requirements
- or any specific purpose you have in your mind; that the technical support
- via the internet will be uninterrupted, timely, secure, or error free;
- that BumbleBeast or any of its information providers or employees make any
- warranty as to the results obtained from use of the software.
- Big Scale Racing disclaims all warranties of any kind. By clicking on the
- "Yes" button, you indicate to understand and agree to use our software at
- your sole risk.
- You are sole responsible for any data loss or damage done to the computer.
- No advice or information obtained by you, directly or indirectly, from the
- BumbleBeast web sites or its development team, whether it is oral or written,
- will create any warranty not expressly made herein.
- Your right to use the software granted by BumbleBeast Inc. is personal to the
- individual, you. The software is provided to you only. It is not transferable.
- You agree to provide accurate information in the registration, which is the
- transfer via the internet of the registration code, printed on a separate sheet
- of paper or in the game manual in the original CD ROM box. If any registration
- data is incorrect, BumbleBeast retains the right to terminate user's access
- and right to use the service.
-
- You agree not to copy any software owned by BumbleBeast and not to make
- any other commercial use of the product. Furthermore, you agree not to make
- use of any icons, graphics, information, or data from BumbleBeast software
- or web sites without the prior written consent from BumbleBeast inc. Registration
- allows you to send messages to BumbleBeast personnel or post messages
- on bulletin boards; therefore, your conduct is subject to Internet regulations,
- policies, and procedures.
-
- To register the software product, you provide BumbleBeast with the printed license
- number via a personal email address.
- Users will not use the service to send chain letters, junk mail, spamming, or
- distribution lists to any user or BumbleBeast employee unless given the explicit
- permission to be included in such a process.
-
- BumbleBeast Inc. reserves the right to modify or terminate its services to users
- with or without notice. BumbleBeast Inc. shall not be liable to you or any third
- party for modification or termination of its service.
-
- BumbleBeast inc.
- Drenthe,
- The Netherlands
-
- ********************************************************
-